| These screenshots are afflicted with the hotbar scroll button bug I
mention with PlayerFrameXPBar. I forgot about it when I started doing
the screenshots but at 7+ MB per tga-format screenshot being
transfered slowly from my hotel room in California to my home server in
Vermont I really don't want to do the screenshots again. |
In combat. The text overlaying Bima in the middle of the screen is
MonitorStatus. SecondBar is above the main hotbar, with RogueHelper
on the upper right of that. Bags have their slot used/total counts on
them, with a meter for the total above the backpack. The
WeaponsButtons in the lower right allow me to easily apply my poisons,
and the empty-looking bars under the target frame are CastParty's
meters. Ping meter on the minimap.
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SellValue's inventory list (/il) panel and the auction
house data of Auctioneer with profession information from
ReagentHelper in a tooltip. The tooltip also displays the conflict
between SellValue and LootLink; the line "Sells for (each):" comes
from SellValue and the empty line below it would normally have the
price, but at least the vendor price is still visible after the
auction information.
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CooldownHud showing my Gouge ability in recharge, coincidentally
over the face of the Fen Dweller.
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This shows the location of buff icons on target frame, party member
frames and CastParty.
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